SCANLENS(Squinters):  TL9.  Cr. 1000.   Special extended wear contact lens that give the benefit of a TL 6-8
binoculars without bulk of binoculars.  Called squinters because of the users need to squint to adjust & focus through
the lenses. New users take 1D6 weeks to adjust to lens.

MICROLENS:  TL9.  Cr. 1000.  Special contact lenses that work as a magnifiing glass or similar device of TL5-8.
Popular with electricians, engineers, jewelers and profession recquiring close, magnified work.  Adjustment period is
1D6 weeks like Scanlenses.

SPECTROLENS:  TL10.  Cr. 1500-15000.  Special contact lenses that function similar to a spectroscope.  Can be used as
a scientific device for detection, safety & any use a spectroscope could be used for.  Price depends on difficulty or number
of subjects the lenses are designed to scan for.  Most Spectrolens are designed as a bifocle, allowing normal vision on the
upper half & spectroscopic abilities on the lower half.  Lenses take 2D6 weeks to adjust to.

RESINCRETE:   TL8+.   Cr. 20 per 2 liter container, or Cr. 180 per  200 liter case.  Resincrete is a wearproof powder that
combines with water to form a pliable building compound.  Usuable in almost any climate ( with harden properly down
to -40 celsius), resincrete can be used to build shelters, barricades, & used as a cement with other building materials..
Resincrete is quite strong, with a 10 cm thick wall equal to factor 3 ship armour.  Resincrete is also protection against
ERW  & EMP weapons.

LASER CUTTER:  TL13+.   Cr.  6000.     Laser cutters resemble a bulky sword handle with a round crossguard.  They
function two ways.  The first way is a standard laser torchr, burning a hole or slicing through material.  The second
function is as a laser grinder, utilizing a gravity field to manipulate the laser, grinding into hard surfaces at twice the
speed of a laser torch with minimal heat.   Duration:    3 hours as a torch, 40 minutes as a grinder.  Ussed as a weapon
the grinder is equal to a dagger against soft targets to hit.  Against hard targets such as hard vacc suits, battledress, it's to
hit is equal to a cutlass +4.  It does 3D damage & requires a min. Dex of 8.

HYDROTOOL:  TL11+  Cr. 400-600.   A high tech screwdrive/wrench that utilizies hydraulic fluid to tighten or loosen
screws, bolts, hexnuts, etc., & can be used to hold object(like a lockgrip wrench) the hydrodriver requires no
interchanging bits requiring replacement or repair.   Caution some cheap knocks exist that leak or break after less than 6
months use, or worse, use cheap, flammable hydraulic fluid.    Hydrotools come come in two basic designs: 1. Pistol grip,
resembling a small, barrtey driven TL7 drill;  & 2. Tubular, resembling a TL7 powered screwdriver.

DIGITAL OPTIC SCANNER(DOS):  TL9+.  Cr. 600-1000.  A digital computer development of the binocular, the DOS
can scan up to 5 km distance.  Its photomagnification can make any object up to km seem meters away.  The viewer also
works in infrared, nightvision as well as being programmable to scan for specific energy or radiation patterns.  The
device also works as a digital camera, storing anywhere from 20-1000 images depending on TL & memory.  Devices can
be handheld ( like binoculars), mounted on headgear, helmets, or worn like goggles or eyeglasses.  There also exists the
SDOS (Sniper DOS) that can used as a sniper scope or spy design.  The SDOS is linked to a HUD unit worn by the user.
 The SDOS's cost is Cr. 800-4000.

HEADS UP OPTIC SCANNER(HUDOS).  TL10+   Cr.  2000-6000.  A  more portable version of the  Digital Optic
Scanner resembling wrap-around sunglasses.   Version exist for the luxury market that are works of art, often encrusted
with jewels & precious gems running anywhere from 20,000 to 75,000 Cr.

HEADS UP REMOTE SURGICAL SERVICE OPERATOR(HUMSSO)  TL13+.  Cost Cr. 250,000.  Advanced surgical
system utilizing a heads up display (HUD) & hologloves to monitor & operate medical micro- & nano-bots.  The
surgeon(s) can observe through the bot's visual feedback its progress through the patient's body, make modifications in
the bot's programming, or perform remotely medical procedures too delicate or complicated for the bot to perform.  The
unit also comes with a palm computer for processing data and/or programming bots.  The kit also provides 200 nanobots
& 40 microbots, all general purpose & easily programmable.  Weight: (including case) 1 kilo.

ORGANIC COMMO/TRANSLATORS: (TL11+)  Also known as 'bugspeakers', these devices allow communication
between sentients that communicate by sound ( i.e. humaniti) & those who communicate with natural form of radio or
the like (i.e. poicxh).  The best to be found are those manufactured by the antlike Poicxh ( who call them Thujl-Poicxh
(people speakers), or more commonly Jilkai) and can be considered TL15 in technology. Cost: Cr. 4000-10,000.

TRANSLATORS:  (TL6+). Commo devices designed to transmit, receive & translate foreign languages.  They range in
size from 20mm to laptopsize.  In the Beyond the best are built by Beaumonde Industries & the Poicxh.  Cost varies due to
TL, size, & how many languages programmed in to the unit.  Cost: Cr. 1000-20,000.

ASTROLOGS:  (TL7+).  Portable computers (usually palm-sized) containing navigational data for jump & normal
space.  In Imperial space these devices are required by law to remain on the person of the navigator & updated everytime a
ship reaches a space or star port.  The Military & Corporations treat these units as top secret, punishing the loss or sale of
astrologs with dismissal, fine, or imprisonment (sometimes all of the above).  Cost:  Cr. 4000-7000.

CYBERPASS (DATACARD, INDENTICHIP, ETC.)  (TL7+).  Microcomputer device that functions as a security pass,
personal ID, financial transaction card & medical immunity card.   Each card is linked usually to the user's DNA. In
human space these are usually small, thin cards (20mm W, 30mm L, 1mm thick).  Aslan use medallions worn around the
neck.  The Poixch & the Eslyat use crystals.  Above TL10, many cultures require these passes mandatory for military
personnel & starship crews.  Cost: Cr. 400-1000.

ORGANIC SENSOR DISRUPTORS (OSD) (TL10+).  Also known as bug jammers, these devices were originally
developed by the Aslan in their wars against the Poicxh.  They are essentially sensor jammers that work against organic
sensor/commo organs(they are programmed to ignore artificial sensor/commo signals)  possessed by the Poicxh, Aakho &
other similarly endowed races.  OSD's range from handheld devices of 1km range up to vehicle & ship borne devices
covering 20 square km at a range of 10,000 km.  Cost:  Cr. 1000-35,000.

CIRCLET OF JOY (SLAVERS' BAND, ZOMBIE CROWN) (TL12).  Techno device developed by Tuablin as an
another means of mind control.  Looking like a circlet or headusually, the device contains control circuits inside the
band that program the victim's mind once the device is placed on their head. Additional circuits work upon the pleasure
centers (when a master is satisfied with the slave's behavior) and the pain centers ( when the master is not pleased).  So
effective are these devices on the slave that many slaves have will themselves to death if the circlet is removed. Circuit can
be controlled by the master's voice or by a remote control unit.  The circlets have unfortunately become a fad with young
Imperial nobles over the last decade.  Cost: Cr. 40,000-82,000.

ESECNET (EXTERNAL SERCURITY NET SYSTEM)  (TL8+).  Simple tech modules  mounted on a vehicle, small
building, or spaceship.  Each module spins out a 6 meter fine electrified(ususally set for nonlethal)  razorsharp net
preventing  access to the protected area.  Besides the shock, the modules emits a loud alarm,  and activates any exterior or
interior security devices (security bots, light, anti-hijack program) in the vehicle, ship or building.  The modules are
controlled by remote control devices.  Each module in designed to link up to other modules to increase net coverage.
Cost: Cr. 4000-6000 per module.

SOLORB : (TL9)  Light, portable ( 1/2 meter radius, 10 kilos )  device capable of illuminating a kilometer radius with
bright, sunlike light.  The solorb is intending for use in under ground environs or on dark planets.  It also has combat
applications for night fighting, use in illuminating a target area or neutralizing and/or blinding nightsight equipped
high tech troops.    Cost:  Cr. 200.  There is also a contragravity equipped version (TL12, Cr. 600) available.

HSOPLENS (High Speed Optical Lenses):  (TL9).  Electromagnetically enchanced lenses that allow the human eye to
track fast movements that optical nerves can't normally register.  Normal speed movements, however, will seem as slow
motion.  Prolonged use (  1 hour ) will result in migraines & double vision.  Cr. 230.


POIXCH T'TJEKOLYT XIIYR JAMMER:  (TL15) State of the art shipboard commo/sensor jammer produced by
JN-THYK.  Effective range 1000 KM.  Maximum range 6000 KM (+1 difficulty for every 1000 KM above effective range.
Weight: 100 kilos.  Cost:  MCr. .95

BEAUMONDE DSCJAM MK. 34 JAMMER:  (TL14).  Shipboard jammer produced by Beaumonde Industries.  
Effective range 850 KM, maximum range 4500 KM.  Weight: 85 kilos.  Cost MCr. .65

BEAUMONDE PHANTOM 50 PORTABLE JAMMER:  (TL13).  Portable commo/sensor jammer (3 kilos) with an
effective range of 50 KM.  Cost:  Cr. 25,0000.  Can be worn on a body harness or mounted on a vehicle.

SORLIYR VHEOKOI MODEL 7 JAMMER:  (TL13)  Top shipboard commo/sensor jammer produced  by the Aslan
concern Sorliyr, replacing their Model 6.    Incorporates technology  from their OSD's to jam organic commos & sensors.
Effective range 1000 KM, Maximum range 4000 KM   Cost: MCr. .60

ADKIKPOICXH PORTABLE SCANNER:  (TL13)  Headset sensor that acts as an amplifier for a Poicxh's natural
antennae.  Modifies the antennae to mechanical sensor status.  Effective range 8.2 KM, maximum range 20 KM.
Weight: .1 kilo.  Cost: Cr. 6000.

JUKK VII PORTABLE JAMMER:  (TL15).  Designed & produced by JN-Thyk, this headset device modifies the natural
Poicxh sensors allowing the Poicxh to act as a natural sensor jammer.  Effective range: 6 KM, maximum 25 KM
Weight .12 Kilos.  Cost:  Cr. 4500.

BIPEDIK-ATTILIU  IX JAMMER:  (TL14)  Portable jammer device produced by JN-Thyk (also built under license by
Sorliyr & Beaumonde Industries).  Can be carried by a sentient or be mounted on a vehicle.  Effective range: 7 KM,
maximum range 24 KM.  Weight:  2 kilos.  Cost:  Cr. 18000.

POWERBOOTS:  (TL10+).   Powered rollerskates with their capable of speeds from 30 kph (TL10) to 60 kph (TL15).
Looking like a cross between skiboots & inline skates, powerboots come in two types:  Fixed  wheels (2500 Cr. pair), to
retractable wheels (3200 Cr. pair ) at TL10.  Add 5% to the cost for each additional tech level.   Duration runs from 6
hours (Tl10) to 30 hours (TL15).   Battledress can have retractable powerboots builtin for an additional 4 % of the suit's
cost.     Beaumonde Industries' Hajiit Group markets a TL13 powerboot under the trade name Wheelrites.

ASIRIHI:  Special wand used by the Mikuum of Lilith.  Developed from technology brought by the Japanese
immigrants to Lilith based on the Shinto Haraikushi.  The asirihi is a combined  emotion detector, psi detector,  psi
shield.  & psi booster(+1 to power level) ( though the latter is usefull to only to the psionic Mikuum Ikaa.).  The wand's
psi shield is is area effect (3m radius).   The technology to produce an Asirihi is said to been lost during the massacre of
priests & mikos during the Tenbatsu rebellion , so most existing asirihi are heirlooms handed down to succeeding
generations of Mikuum.  However incomplete research seems indicate that each new Mikuum is presented with new(?);
so Asirihi may actually be still in production.  Cost: Priceless to Lilithians, but asirihi have been sold at offworld
auctions for  80,000-100,000 Cr.

HIRAKEESHI:  Rarer artifact version of the Asirihi, usable only by psionic Mikuum Ikaa.  In addition to abilities built
into the more common Asirihi, the Hirakeeshi adds 2 to the user's power level instead of the Asirihi's 1.  It is also a
psionic point storage unit capable of storing 12 points for 4 weeks.  And unlike the Asirihi, the special weave shide of the
Hirakeeshi can be used in combat as a flail causing damage equal to half of the wielder's psionic points. (Treat as claws
on combat table).   Only given to the most honored & powerful of the Mikuum Ikaa.  Cost:  Priceless.  However a
hirakeeshi was sold for auction on Regina in 1106   for Cr. 8 million.

PSIONIC WAVE DETECTOR(PWD(TL11+)).  Small handheld or mounted device that detects the wave signature
generated by the use of psionic powers.  Can be used for active search, but most commonly set for passive reactive search
with an audible or silent alarm. Effective range 10 meters  in open space.   Cost:   8000-12000 Cr.  Military versions
waying 8-16 kilograms exist that detect psionic use up to 1/2 km radius costing   32000-46000 Cr.

EMOTION DETECTOR(ED)(tl9+).   Small computerized devices that detect & analyze brainwave emissions stimulated
by various emotions.  Effective range 4 meter radius, but effectiveness  dampened by crowds.  Also any headcovering that
masks brainwave emissions will nullify the ED.  Most common use security checkpoints, interrogation, negotiation &
any use where a limited number of bodies can   Cost:  4000-16000 Cr.

THRUST IMPELLER, PERSONAL, ATMOSPHERE(TIPA)(TL10+):  Personal device, strapped to the back, to give add
thrust  & manuver  to a person wearer a grav belt, up to 180 kph depending on unit.   Also used for land devices such as
skates & skateboards, usually to a top speed  of 60-75 kph.   Gravboard  pilots will use these devices for  an extra boost of
speed(20% boost to top speed) & agility.  Thrust jets are fully mobile, able to direct thrust in any direction, operated by
remote hand controls.   Cost:  6000-14000 Cr.   Duration  10  hours at top speed

THRUST IMPELLER, PERSONAL, SPACE(TIPS)(TL8+).  A more rugged, older version of the TIPA,  either built into
a space suit or as a detachable accessory.  Civilian model has IG acceleration, while military versions used by marines &
scouts have 2G acceleration.   Both version have 6 Agility in space.  Cost:  Civilian:   4000-1000 Cr.   Military:  
7000-12000 Cr.   Duration:  2 days at 1G acceleration,  1 day at 2G acceleration.

PROSTHETIC VOICE MODULATOR(PVM)(TL6+):Artificial devices designed to aid in seaking alien languages
where physical differences make enunciation difficult..  These range from simple false palates (10 Cr.) to more complex
prosthetic devices that  allow full duplication of alien speech (200-600 Cr.).  These devices are designed to be removable.
PVM's are considerated obsolete at TL9.

CYBERNETIC VOICE MODULATOR(CVM)(TL8+):  Electronic devices giving full range to enunciation of
non-human languages.  The devices are normally designed as part of headset commo devices(250-1000 Cr.) or worn
around the neck with the unit directly influencing the larynx(TL10+, 400-1250 Cr.).  Of the latter type, implantable
versions are popular with humans and averaging 10-15% more than the standard larynx modulator.  Larynx modulators
start at 40mm at TL8 shrinking to 10mm at TL11.  CVM's power lasts about 2 months without recharge.

CYBERVIDEO AAKHO COMS(CVAC)(TL6+).  CVAC's are a simple combining a HUD display, translator, & commo
for conversing the Aakho.  The HUD scanner picks up the color coded Aakho  flashlanguage & translates in the spoken
language of the hearer.  In return, the unit translates the spoken language of the non-Aakho speaker into the Aakho
flashlanguage via the LED display on the HUD visor back at the Aakho.  Cost:  300-750 Cr.


PROSTHETIC GLOVES, FELINE(TL8+).  Special gloves resembling human hands that fit on the front paws of cats,
allowing the same manual dexterity of humans or similar sophonts.

PROSTHETICS GLOVES FELINE-IISS(TL10+):  Scout service version with artificial, retracting claws (treat each
glove damage equal to a dagger in damage) capable of injecting various drugs.  The glove, even without using the claws
can give an electroshock delivering 3D6  stun damage.

ROTARY LASER CUTTER(TL9+):  Special device used to cut through walls, bulkheads, etc, creating an opening
through which men and equipment  may through.   RLC's resemble a round shieldlike object  (typically 6'
circumference) with hand & arm holds to support device along with controls on the user's side & rotary laser cutters
mounted on the side pressed against a wall,   Because of heat generated, the use of a protective suit is advised.  Typical
weight runs about  3 KG's  Some RLC's are equipped with cooling jets set behind the cutters that active once a breach is
made with an additional .25 KG wieght & additional 10% added to cost.     RLC's  are used  rescue, military, scout, pirate
& some traders carry them. RLC's cut through 10MM of armour plate per minute.  Rechargeable battery pack cost Cr. 20
lasts up to 1 hour of constant use. Cost:   10000 CR.   There also exist a robotic version of the RLC that costs Cr. 25000.

ROTARY PLASMA CUTTER(TL12+): An improved version of the rotary laser cutter, the RPC cuts through 20 MM of
armour per minute of use.  Unlike the RLC, the RPC comes with cooling jets as standard.  The RPC also so has uses in
mining cutting through 20MM of hard stone per minute. Weight:  4 KG. Rechargeable battery costs Cr. 35 &  lasts up to
40 minutes of constant use.  Cost:  18000 Cr.  As per the RLC, a robotic version exists costing 28000 Cr.

ROTARY CHAFESAW(TL12+):  A similar device to the RLC & RPC, the RCS uses an abrasive cutting edge against a
hard surface to drill a hole through.  RCS's will cut through armor plate at a rate of 2MM per minute & through hard
rock at 3CM per minute.   Primarily designed as a mining tool, is has found favor with rescue services as a safer cutting
device creating less stress to damaged structures.    RCS come in a variety of cutting head diameters, with 2', 4' & 6'
diameters being the norm. Weight:  3.8 KG.  Battery pack cost Cr. 26 & lasts up to 2 hours. Abrasive cutting edge lasts up
to 420 hours of use on the average.  Cost:   Cr. 15000.   Replacement  cutting heads cost Cr. 400.  Robotic versions cost Cr.
24500.

EXPLOSIVE PENETRATOR DEVICE(TL7+).  Commonly called blastdoors, the EPD is device consisting of a heavy
blastproof shield(typically round or oval) with explosive charges on the side set against a wall or hull.  Clamped against
a wall, the explosives are remotely detonated, blowing a hole in the wall while protecting the users.  Typical EPD's will
penetrate a 20CM stone or brick wall & 40MM of armor plating.  Typical lifespan of EPD's average 5 uses. Weight:  6.2
KG.  Cost: Cr. 450.

SUNSPOT FLARES(TL7+)  Flash bombs that blanket an area about 1KM radius in light almost equal to daylight.  
Normally used as exploration or rescue devices, they are carried as normal survival equipment on naval & merchant
starships. Sunspot flares are popular with low-tech military & paramilitary forces when fighting high-tech forces
equipped with night vision equipment in night operations.   Various types of flares are made for flare pistols,  RPG's
low-tech or RAM grenade launchers.  Cost:  Cr.25-40

FLEXMAGS(TL9+):  Flexible enclosed devices that serve as magazines or feeder tubes from magazines.  Unpowered
versions exist at TL 9-11.  More flexible, powered versions exist at TL12, usually employing pneumatic or gauss
technology. Due to the flexible nature, constant firing will result in jams(for unpowered flexmags, roll 1D6  every 6
rounds of automatic fire with a jam on a roll of 1 or 6.  For powered models, 1D6 every 8 rounds with a 6 resulting in
jam from TL11-12.  From TL13 roll 2D6 every 8 rounds with a jam occuring on a roll of 12.)
Cost:  Unpowered:  Cr. 200-550.  Powered:  Cr. 850-1350

SERPENTINE FLEXMAG(TL15):  Asjery Arms's state of the art flexmag designed by gauss genius Anora Uidhaile.  
Designed to work with hideout guns & rapidfire weapons with minimum malfunction.  Cost: Cr. 1350-2000.

BIOELECTRIC COUPLERS(TL11+):   Electrical units that utilize electrodes attached to the human body to draw upon
the natural biochemical  electricity of organic life to power electrical devices such chronometers, HUD display googles,
laser rings.  BEC's can be used to provide backup power to vacc suits & are the primary power source for vacc suits.  
BEC's  add 30% percent to the cost of the devices they are attached to, one of the reasons they are not common.  Another
reason is their vulnerability to EMP's unless inside a shielded suit.  Several chemicals exist that boost the body's
bioelectric output, many of them illegal or hazardous.
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